This series of installations investigates three-dimensional space as a concept belonging to both geometry and architecture.
Computer generated collages recreate topological spaces. Walls are the final medium: the existing real wall, where the art work is presented, is integrated with the wall represented in the computer generated collages in a trompe l’oeil effect.
The real wall seems to loose its rigidity becoming a bending twisting fabric.
Often unusual geometry and visual ambiguity are generated, surfaces turn inside out and background planes seem to belong to the foreground.
Corners are fragmented following cubic grids, achieving spatial complexity and ambiguity between concave and convex forms.

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